Analytics
All figures from the ledger · updates every minuteAll time
Recent buybacks
automatic · each with its transaction| When | Action | USDC | $BLOOP | Transaction |
|---|---|---|---|---|
| Loading… | ||||
Today · cycle opening
Revenue this cyclenext cycle opening
$0.00Holders · 30%$0.00
Buyback & burn · 20%$0.00
Liquidity · 10%$0.00
House · 40%$0.00
Holders are paid at 00:00 UTC. Mining is newly minted $BLOOP, so it takes no share of profit: the house keeps 70% in USDC.
Wagered today$00 bets
Expected loss$0wager × 1.5%
Mining rate—supply cap reached
Minted today0.00$BLOOP from losses
House
tracked bankroll · feesClosed cycles
0 closed · newest first$BLOOP supply
Genesis · at launch0
Mined · from bets0.00
Vesting · unlocking over 48h0.00
Circulating 0.00
Burned · buybacks + holders0.00
Total 0.00
Supply is capped at 21.0M. The mining rate steps down by era as supply grows; buybacks burn $BLOOP with 20% of profit.
How mining works
Every $1 you lose on a bet of $0.50 or more mines $BLOOP at the current era's rate × your rank; wins mine nothing. Losses up to $100 plus 60% of what you wager each day count toward mining, which stops high-variance farming.
You lose$50
×Rate—
×Rank×1.00
=You minecap reached
10% lands in your wallet at once; 90% vests over 48h, every 5 minutes.
Emission & burn
burn on chain in milestone threeLoading the current era…
| Era | Total supply | $BLOOP per $1 |
|---|---|---|
| 0 | 100.0K to 1.2M | 0.027 |
| 1 | 1.2M to 3.4M | 0.02 |
| 2 | 3.4M to 7.8M | 0.01 |
| 3 | 7.8M to 16.6M | 0.005 |
| 4 | 16.6M to 21.0M | 0.0025 |
Supply cap21.0M
Burned so far0
Top $BLOOP earners
| # | Player | $BLOOP mined | Wagered | P&L |
|---|---|---|---|---|
Mining follows losses, so the biggest earners are the biggest players; the daily credit cap keeps high-variance farming from earning more than normal play.